All Along the Watchtowers
Using the Beacon Torch, mark each tower in Andorhal; you will need to stand in the doorway of the tower to successfully mark it.
Once all four towers are marked, return the Beacon Torch to High Executor Derrington at the Bulwark, Western Plaguelands.
Objectives
- 1×Andorhal Tower One
- 1×Andorhal Tower Two
- 1×Andorhal Tower Three
- 1×Andorhal Tower Four
Description
From Classic dataThrough the use of a magical device known as a beacon torch, we can mark targets of our choosing for future actions by our troops. To that end, we think the Scourge are using Andorhal's watchtowers as a means to control their troop movements.
Your mission: breach Andorhal's defenses to plant beacons at all four watchtowers. You'll need to be in the doorway of each tower to plant the beacon; it will then proceed to mark the tower. There are only five charges on the beacon torch, so use them wisely!
Progress
Once the towers are marked, they'll become top priority targets for our attack on Andorhal. I suspect that once we neutralize the towers, the main threat of Andorhal will emerge. From that point on, we'll have a straight-up fight for control of the city!
You're back to report success, yes? Don't forget the beacon torch as well; we must maintain control of our materiel.
Completion
My priests are reporting that our beacon trackers are picking up extremely strong signals on all four towers! Dare I say it, but I believe you've executed another mission with complete and total success! Well played once again, <name>!
With the towers marked, our preparations for the attack are now in place. The time has come to take the fight to the Scourge!
Rewards
Gains
- 5,800 experience From Classic data
- 85 From Classic data
- +250 reputation with Horde From Classic data
Experience by level
At level 19: 5,800 XPClassic rules: full experience up to 5 levels above the quest, then 80%, 60%, 40%, 20% and 10%. Forever may differ.
All data and its sources
Data
| Name | All Along the Watchtowers | Reported |
| Allowable classes | Any | Inferred |
| Allowable races | Any | Inferred |
| Category | — | Inferred |
| Completion text | My priests are reporting that our beacon trackers are picking up extremely strong signals on all four towers! Dare I say it, but I believe you've executed another mission with complete and total success! Well played once again, $N!$B$BWith the towers marked, our preparations for the attack are now in place. The time has come to take the fight to the Scourge! | Inferred |
| Description | Through the use of a magical device known as a beacon torch, we can mark targets of our choosing for future actions by our troops. To that end, we think the Scourge are using Andorhal's watchtowers as a means to control their troop movements.$B$BYour mission: breach Andorhal's defenses to plant beacons at all four watchtowers. You'll need to be in the doorway of each tower to plant the beacon; it will then proceed to mark the tower. There are only five charges on the beacon torch, so use them wisely! | Inferred |
| Faction | Horde | Reported |
| Level | 56 | Reported |
| Min level | 50 | Reported |
| Objectives | Using the Beacon Torch, mark each tower in Andorhal; you will need to stand in the doorway of the tower to successfully mark it.$B$BOnce all four towers are marked, return the Beacon Torch to High Executor Derrington at the Bulwark, Western Plaguelands. | Inferred |
| Objective targets | 1 × npc #10902, 1 × npc #10903, 1 × npc #10904, 1 × npc #10905 | Reported |
| Progress text | Once the towers are marked, they'll become top priority targets for our attack on Andorhal. I suspect that once we neutralize the towers, the main threat of Andorhal will emerge. From that point on, we'll have a straight-up fight for control of the city!$B$BYou're back to report success, yes? Don't forget the beacon torch as well; we must maintain control of our materiel. | Inferred |
| Quest type | Group | Inferred |
| Reputation rewards | +250 Horde | Inferred |
| Required reputation | None | Inferred |
| Required skill | None | Inferred |
| Reward money | 8500 | Inferred |
| Reward spell | — | Inferred |
| Reward xp | 5800 | Inferred |
| Sharable | false | Inferred |
| Suggested players | — | Inferred |
| Time limit | — | Inferred |