Quests · Leatherworking
Elemental Leatherworking
Bring 2 Heart of Fire, 2 Globe of Water, 2 Core of Earth, and 2 Breath of Wind to Sarah Tanner in Searing Gorge.
Completing this quest will give you access to the Elemental Leatherworking arts.
The completion of this quest will prevent you from learning Dragonscale Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.
Objectives
- 2×Collect Heart of Fire
- 2×Collect Globe of Water
- 2×Collect Core of Earth
- 2×Collect Breath of Wind
Description
From Classic dataElemental leatherworking is what I know, and if you're willing to open your mind to the greater powers of substance, I will share with you all there is to learn.
Know this, <class>: by choosing this path you agree never to learn dragonscale or tribal leatherworking; there is only room for practice of one of the three arts. Furthermore, I'll need adequate proof that you are in tune with the elements of nature; to that end, bring me the purest essences of fire, water, earth, and wind.
Progress
Making this kind of leather-based armor requires patience and dedication. Once you have cast your lot with the elements, there is no turning your back on them. Bring me proof of your worthiness, and we'll get started.
Completion
You've cast your lot, and the elements accept you. Once I have finished my tutelage, you shall command the will to craft the finest of leather garbs.
To train in the art for the future, simply speak to me and I will make available any knowledge that you have yet to commit as yours.
Rewards
Gains
- 4,200 experience From Classic data
Experience by level
At level 19: 4,200 XPClassic rules: full experience up to 5 levels above the quest, then 80%, 60%, 40%, 20% and 10%. Forever may differ.
All data and its sources
Data
| Name | Elemental Leatherworking | Reported |
| Allowable classes | Any | Inferred |
| Allowable races | Any | Inferred |
| Category | Leatherworking | Inferred |
| Completion text | You've cast your lot, and the elements accept you. Once I have finished my tutelage, you shall command the will to craft the finest of leather garbs.$B$BTo train in the art for the future, simply speak to me and I will make available any knowledge that you have yet to commit as yours. | Inferred |
| Description | Elemental leatherworking is what I know, and if you're willing to open your mind to the greater powers of substance, I will share with you all there is to learn.$B$BKnow this, $c: by choosing this path you agree never to learn dragonscale or tribal leatherworking; there is only room for practice of one of the three arts. Furthermore, I'll need adequate proof that you are in tune with the elements of nature; to that end, bring me the purest essences of fire, water, earth, and wind. | Inferred |
| Faction | Alliance | Reported |
| Level | 55 | Reported |
| Min level | 40 | Reported |
| Objectives | Bring 2 Heart of Fire, 2 Globe of Water, 2 Core of Earth, and 2 Breath of Wind to Sarah Tanner in Searing Gorge.$B$BCompleting this quest will give you access to the Elemental Leatherworking arts.$B$BThe completion of this quest will prevent you from learning Dragonscale Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so. | Inferred |
| Objective targets | 2 × item #7077, 2 × item #7079, 2 × item #7075, 2 × item #7081 | Reported |
| Progress text | Making this kind of leather-based armor requires patience and dedication. Once you have cast your lot with the elements, there is no turning your back on them. Bring me proof of your worthiness, and we'll get started. | Inferred |
| Quest type | — | Inferred |
| Reputation rewards | — | Inferred |
| Required reputation | None | Inferred |
| Required skill | Leatherworking 225 | Inferred |
| Reward spell | 10659 | Inferred |
| Reward xp | 4200 | Inferred |
| Sharable | true | Inferred |
| Suggested players | — | Inferred |
| Time limit | — | Inferred |