Skeletal Fragments
Bring 15 Skeletal Fragments to Alchemist Arbington at Chillwind Point, Western Plaguelands.
Objectives
- 15×Collect Skeletal Fragments
Description
From Classic dataThe key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.
First thing's first though, <name>. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.
Progress
As morbid as it sounds, we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know.
Completion
This'll work, <name>! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.
The next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder.
Rewards
Gains
- 4,500 experience From Classic data
Experience by level
At level 19: 4,500 XPClassic rules: full experience up to 5 levels above the quest, then 80%, 60%, 40%, 20% and 10%. Forever may differ.
All data and its sources
Data
| Name | Skeletal Fragments | Reported |
| Allowable classes | Any | Inferred |
| Allowable races | Any | Inferred |
| Category | — | Inferred |
| Completion text | This'll work, $N! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.$B$BThe next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder. | Inferred |
| Description | The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.$B$BFirst thing's first though, $N. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too. | Inferred |
| Faction | Alliance | Reported |
| Level | 57 | Reported |
| Min level | 55 | Reported |
| Objectives | Bring 15 Skeletal Fragments to Alchemist Arbington at Chillwind Point, Western Plaguelands. | Inferred |
| Objective targets | 15 × item #14619 | Reported |
| Progress text | As morbid as it sounds, we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know. | Inferred |
| Quest type | — | Inferred |
| Reputation rewards | — | Inferred |
| Required reputation | None | Inferred |
| Required skill | None | Inferred |
| Reward spell | — | Inferred |
| Reward xp | 4500 | Inferred |
| Sharable | true | Inferred |
| Suggested players | — | Inferred |
| Time limit | — | Inferred |