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Quests · Priest

Garments of the Light

0/1 Heal and fortify Mountaineer Dolf

Level 4Requires level 5AllianceSharable

Objectives

  • 1×Mountaineer Dolf

Description

From Classic data

It's usually about this time that one of your power is tested to see if they're worthy of wearing robes denoting their place in the church. But to be honest, I got more pressing matters to look into. Citizen of Kharanos' just came in here and told me 'bout a hurt mountaineer just outside town to the south--name's Dolf.

You heal Dolf and give him Fortitude, and I'll consider you done with proving yourself. How's that sound?

Progress

Have you found Dolf yet, <name>?

You've probably already learned this, but our ability to heal is very useful. Not only are we able to take care of the wounded, but we're vital to the survival of all those would-be heroes out there trying to make a name for themselves. With Fortitude to increase the amount of blows we can take, and our healing magic to keep them alive, there's nothing we can't overcome!

Completion

Excellent, <name>. With one more healthy guard out there to help the town, we'll be that much safer. I'm glad to see you're already learning to use your abilities wisely. If you feel you are ready for more training at any time, please come back to me. But for now, take this robe. It will let others know that you are one of our order. If you don't want to wear it, that's fine. Later there will be more tests and this robe isn't necessary for those.

Rewards

You will receive

Gains

  • 270 experience From Classic data

Experience by level

At level 19: 27 XP
  • Up to 9270
  • 10216
  • 11162
  • 12108
  • 1354
  • 14+27

Classic rules: full experience up to 5 levels above the quest, then 80%, 60%, 40%, 20% and 10%. Forever may differ.

All data and its sources

Data

NameGarments of the LightObserved
Allowable classesPriestReported
Allowable racesDwarf, GnomeReported
CategoryPriestInferred
Completion textExcellent, $N. With one more healthy guard out there to help the town, we'll be that much safer. I'm glad to see you're already learning to use your abilities wisely. If you feel you are ready for more training at any time, please come back to me. But for now, take this robe. It will let others know that you are one of our order. If you don't want to wear it, that's fine. Later there will be more tests and this robe isn't necessary for those.Inferred
DescriptionIt's usually about this time that one of your power is tested to see if they're worthy of wearing robes denoting their place in the church. But to be honest, I got more pressing matters to look into. Citizen of Kharanos' just came in here and told me 'bout a hurt mountaineer just outside town to the south--name's Dolf.$B$BYou heal Dolf and give him Fortitude, and I'll consider you done with proving yourself. How's that sound?Inferred
FactionAllianceReported
Level4Observed
Min level5Reported
Objectives0/1 Heal and fortify Mountaineer DolfObserved
Objective targets1 × npc #12427Reported
Progress textHave you found Dolf yet, $N?$B$BYou've probably already learned this, but our ability to heal is very useful. Not only are we able to take care of the wounded, but we're vital to the survival of all those would-be heroes out there trying to make a name for themselves. With Fortitude to increase the amount of blows we can take, and our healing magic to keep them alive, there's nothing we can't overcome!Inferred
Quest type—Inferred
Reputation rewards—Inferred
Required reputationNoneInferred
Required skillNoneInferred
Reward spell—Inferred
Reward xp270Inferred
SharabletrueInferred
Suggested players—Inferred
Time limit—Inferred

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