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Quests · Priest

Garments of Spirituality

0/1 Heal and fortify Grunt Kor'ja

Level 4Requires level 5HordeSharable

Objectives

  • 1×Grunt Kor'ja

Description

From Classic data

You be ready for your first test, <name>. South of Razor Hill, just outta town, one of our grunts be hurt fightin' off some o' Proudmoore's old troops. She not doin' too well, an' she benefit much if one of our kind could help her. Find her--her name be Kor'ja--heal her wounds, an' give her the blessin' of our ancestors.

You do this, an' me thinks that be sufficient proof that you ready to move on in our ways.

Progress

Most think it logical that healin' magics be powerful, but not many understand how powerful. You can keep many alive when instead they should be meetin' their own ancestors. This healin' magic mixed with the ability of Fortitude are a very powerful combination of spells. You remember this. It helpful to all manner of people: warriors, mages and everything in between.

Completion

Good, then Kor'ja lives and goes off to defend our town from those malicious humans. I often wish to remember days of battle; where power was shown in combat and it was the wise who often destroyed those who relied on just their strength.

You done good by me, <name>. You take this robe now. Maybe it help, maybe you not care, but you earned it and I'm proud to call you brother.

Rewards

You will receive

Gains

  • 270 experience From Classic data

Experience by level

At level 19: 27 XP
  • Up to 9270
  • 10216
  • 11162
  • 12108
  • 1354
  • 14+27

Classic rules: full experience up to 5 levels above the quest, then 80%, 60%, 40%, 20% and 10%. Forever may differ.

All data and its sources

Data

NameGarments of SpiritualityObserved
Allowable classesPriestReported
Allowable racesTrollReported
CategoryPriestInferred
Completion textGood, then Kor'ja lives and goes off to defend our town from those malicious humans. I often wish to remember days of battle; where power was shown in combat and it was the wise who often destroyed those who relied on just their strength.$B$BYou done good by me, $N. You take this robe now. Maybe it help, maybe you not care, but you earned it and I'm proud to call you brother.Inferred
DescriptionYou be ready for your first test, $N. South of Razor Hill, just outta town, one of our grunts be hurt fightin' off some o' Proudmoore's old troops. She not doin' too well, an' she benefit much if one of our kind could help her. Find her--her name be Kor'ja--heal her wounds, an' give her the blessin' of our ancestors.$B$BYou do this, an' me thinks that be sufficient proof that you ready to move on in our ways.Inferred
FactionHordeReported
Level4Observed
Min level5Reported
Objectives0/1 Heal and fortify Grunt Kor'jaObserved
Objective targets1 × npc #12430Reported
Progress textMost think it logical that healin' magics be powerful, but not many understand how powerful. You can keep many alive when instead they should be meetin' their own ancestors. This healin' magic mixed with the ability of Fortitude are a very powerful combination of spells. You remember this. It helpful to all manner of people: warriors, mages and everything in between.Inferred
Quest type—Inferred
Reputation rewards—Inferred
Required reputationNoneInferred
Required skillNoneInferred
Reward spell—Inferred
Reward xp270Inferred
SharabletrueInferred
Suggested players—Inferred
Time limit—Inferred

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