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Quests · Druid

Gathering the Cure

0/5 0/12

Level 14Requires level 14AllianceSharable

Objectives

  • 5×Collect Earthroot
  • 12×Collect Lunar Fungus

Description

From Classic data

The water will serve as the base of the curative salve I'll make for the deer. For curative properties, I need some earthroot. Herbalists know how to find it, so if we're unlucky and you aren't one then you'll need to find one to help us out.

Finally for potency, I need some lunar fungus. Finding lunar fungal blooms is easy enough; they're all over the place in caves just to the east of here. Moonkin reside in the caves and they're irritable as of late, so be careful.

Progress

Have you got the reagents I need to make the salve? The deer aren't getting any better on their own, so we better hurry to help them out!

Completion

This is good, <name>, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference.

Making a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be!

Now, let me get to work on this!

Rewards

Gains

  • 750 experience From Classic data
  • +150 reputation with Cenarion Circle From Classic data

Experience by level

At level 19: 750 XP
  • Up to 19750
  • 20600
  • 21450
  • 22300
  • 23150
  • 24+75

Classic rules: full experience up to 5 levels above the quest, then 80%, 60%, 40%, 20% and 10%. Forever may differ.

All data and its sources

Data

NameGathering the CureObserved
Allowable classesDruidReported
Allowable racesNight elfReported
CategoryDruidInferred
Completion textThis is good, $N, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference.$B$BMaking a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be!$B$BNow, let me get to work on this!Inferred
DescriptionThe water will serve as the base of the curative salve I'll make for the deer. For curative properties, I need some earthroot. Herbalists know how to find it, so if we're unlucky and you aren't one then you'll need to find one to help us out.$B$BFinally for potency, I need some lunar fungus. Finding lunar fungal blooms is easy enough; they're all over the place in caves just to the east of here. Moonkin reside in the caves and they're irritable as of late, so be careful.Inferred
FactionAllianceReported
Level14Observed
Min level14Reported
Objectives0/5 $B0/12 Observed
Objective targets5 × item #2449, 12 × item #15851Reported
Progress textHave you got the reagents I need to make the salve? The deer aren't getting any better on their own, so we better hurry to help them out!Inferred
Quest type—Inferred
Reputation rewards+150 Cenarion circleInferred
Required reputationNoneInferred
Required skillNoneInferred
Reward spell—Inferred
Reward xp750Inferred
SharabletrueInferred
Suggested players—Inferred
Time limit—Inferred

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