Database
246 enchants. Effects are read in game with /ftc enchants; the rest are from Classic data.
| Enchant ▴ | Slot | Effect | Skill |
|---|---|---|---|
| Accurate Scope | Weapon | Attaches a permanent scope to a bow or gun that increases its damage by 3. | ? |
| Animist's Caress | Head, Legs | Permanently adds 10 Stamina, 10 Intellect, and increases healing by up to 24 to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Arcane Mantle of the Dawn | Shoulder | Permanently adds 5 arcane resistance to a shoulder slot item. | ? |
| Arcanum of Focus | Head, Legs | Permanently adds +8 to your Healing and Damage from spells to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Arcanum of Protection | Head, Legs | Permanently adds 1% dodge to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Arcanum of Rapidity | Head, Legs | Permanently adds 1% haste to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Armor +16, Stamina +2 | Chest, Legs, Feet, Hands | Permanently increase the Stamina value by 2 and the armor value by 16 of an item worn on the chest, legs, hands or feet. | ? |
| Armor +8, Stamina +1 | Chest, Legs, Feet, Hands | Permanently increase the Stamina value by 1 and the Armor value by 8 of an item worn on the chest, legs, hands or feet. | ? |
| Biznicks 247x128 Accurascope | Weapon | Attaches a permanent scope to a bow or gun that increases its chance to hit by 3%. | ? |
| Chromatic Mantle of the Dawn | Shoulder | Permanently adds 5 resistance to all magic schools to a shoulder slot item. | ? |
| Core Armor Kit | Chest, Legs, Feet, Hands | Permanently increase the defense value of an item worn on the chest, legs, hands or feet by 3. Only usable on items level 45 and above. | ? |
| Crude Scope | Weapon | Attaches a permanent scope to a bow or gun that increases its damage by 1. | ? |
| Deadly Scope | Weapon | Attaches a permanent scope to a bow or gun that increases its damage by 5. | ? |
| Death's Embrace | Head, Legs | Permanently adds 28 Attack Power and 1% Dodge to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| 2H Weapon - Agility | Two hand weapon | Permanently enchant a two-handed melee weapon to grant +25 Agility. | 290 |
| 2H Weapon - Grand Arcanist | — | Permanently enchant a two-handed melee weapon so that often when striking with a spell it restores 350 to 450 mana and increases Spell Power by 140 for 20 sec. | 280 |
| 2H Weapon - Grand Inquisitor | — | Permanently enchant a two-handed melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 200 for 20 sec. | 280 |
| 2H Weapon - Greater Impact | Two hand weapon | Permanently enchant a two-handed melee weapon to do +7 damage. | 240 |
| 2H Weapon - Impact | Two hand weapon | Permanently enchant a Two-handed Melee Weapon to do 6 additional points of damage. | 200 |
| 2H Weapon - Lesser Agility | — | Permanently enchant a Two-handed Melee Weapon to grant +15 Agility. | ? |
| 2H Weapon - Lesser Impact | Two hand weapon | Permanently enchant a Two-handed Melee Weapon to do 5 additional points of damage. | 145 |
| 2H Weapon - Lesser Intellect | Two hand weapon | Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect. | 100 |
| 2H Weapon - Lesser Spirit | Two hand weapon | Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit. | 110 |
| 2H Weapon - Lesser Strength | — | Permanently enchant a Two-handed Melee Weapon to grant +15 Strength. | ? |
| 2H Weapon - Major Intellect | Two hand weapon | Permanently enchant a Two-Handed Melee Weapon to add 9 to intellect. | 300 |
| 2H Weapon - Major Spirit | Two hand weapon | Permanently enchant a Two-Handed Melee Weapon to add 9 to Spirit. | 300 |
| 2H Weapon - Mighty Healing Power | — | Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34. | ? |
| 2H Weapon - Mighty Spell Power | — | Permanently enchant a two-handed melee weapon to increase damage and healing by up to 55. | ? |
| 2H Weapon - Minor Impact | Two hand weapon | Permanently enchant a Two-Handed Melee Weapon to do 4 additional points of damage. | 100 |
| 2H Weapon - Spellblasting | — | Permanently enchant a 2H Weapon to add 65 Spell Power. | 300 |
| 2H Weapon - Strength | — | Permanently enchant a two-handed melee weapon to grant +25 Strength. | ? |
| 2H Weapon - Superior Impact | Two hand weapon | Permanently enchant a two-handed melee weapon to do +9 damage. | 295 |
| Boots - Agility | Feet | Permanently enchant boots to give +5 Agility. | 235 |
| Boots - Greater Agility | Feet | Permanently enchant boots to give +7 Agility. | 295 |
| Boots - Greater Stamina | Feet | Permanently enchant boots to give +7 Stamina. | 260 |
| Boots - Lesser Agility | Feet | Permanently enchant boots to give +4 Agility. | 160 |
| Boots - Lesser Spirit | Feet | Permanently enchant boots to give +4 Spirit. | 190 |
| Boots - Lesser Stamina | Feet | Permanently enchant boots to give +4 Stamina. | 170 |
| Boots - Minor Agility | Feet | Permanently enchant a pair of boots so they increase the wearer's Agility by 3. | 125 |
| Boots - Minor Speed | Feet | Permanently enchant boots to give a slight movement speed increase. | 225 |
| Boots - Minor Stamina | Feet | Permanently enchant a pair of boots so they increase the wearer's Stamina by 3. | 125 |
| Boots - Spirit | Feet | Permanently enchant boots to give +5 Spirit. | 275 |
| Boots - Stamina | Feet | Permanently enchant boots to give +5 Stamina. | 215 |
| Bracer - Agility | — | Permanently enchant bracers to increase Agility by 9. | 300 |
| Bracer - Agility | — | Permanently enchant bracers to give +5 Agility. | ? |
| Bracer - Deflection | Wrist | Permanently enchant bracers to give +7 Defense. | 235 |
| Bracer - Greater Agility | — | Permanently enchant bracers to give +7 Agility. | ? |
| Bracer - Greater Intellect | Wrist | Permanently enchant bracers to give +7 Intellect. | 255 |
| Bracer - Greater Spellpower | — | Permanently enchant Bracers to add 16 to spell power. | 300 |
| Bracer - Greater Spirit | Wrist | Permanently enchant bracers to give +7 Spirit. | 220 |
| Bracer - Greater Stamina | Wrist | Permanently enchant bracers to give +7 Stamina. | 245 |
| Bracer - Greater Strength | Wrist | Permanently enchant bracers to give +7 Strength. | 240 |
| Bracer - Healing Power | Wrist | Permanently enchant bracers to increase the effects of your healing spells by up to 24 and the effects of your damage spells by up to 8. | 300 |
| Bracer - Inferior Stamina | Wrist | Permanently enchant bracers to increase the Stamina of the wearer by 2. | 70 |
| Bracer - Intellect | Wrist | Permanently enchant bracers to give +5 Intellect. | 210 |
| Bracer - Lesser Agility | — | Permanently enchant a bracer so it increases the wearer's Agility by 4. | ? |
| Bracer - Lesser Deflection | Wrist | Permanently enchant bracers to give +5 Defense. | 170 |
| Bracer - Lesser Healing Power | — | Permanently enchant bracers to increase healing by up to 16 and damage by up to 6. | ? |
| Bracer - Lesser Intellect | Wrist | Permanently enchant a bracer so it increases the wearer's Intellect by 5. | 150 |
| Bracer - Lesser Spirit | Wrist | Permanently enchant a bracer so it increases the wearer's Spirit by 4. | 120 |
| Bracer - Lesser Stamina | Wrist | Permanently enchant a bracer so it increases the wearer's Stamina by 4. | 130 |
| Bracer - Lesser Strength | Wrist | Permanently enchant a bracer so it increases the wearer's Strength by 4. | 140 |
| Bracer - Mana Regeneration | Wrist | Permanently enchant bracers to restore 4 mana every 5 seconds. | 290 |
| Bracer - Minor Agility | Wrist | Permanently enchant bracers so they increase the wearer's Agility by 3. | 80 |
| Bracer - Minor Deflect | Wrist | Permanently enchant bracers so that the defense skill of the wearer is increased by 3. | 80 |
| Bracer - Minor Healing Power | — | Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3. | ? |
| Bracer - Minor Intellect | — | Permanently enchant bracers to give +3 Intellect. | ? |
| Bracer - Minor Spirit | Wrist | Permanently enchant bracers so they increase the wearer's Spirit by 3. | 60 |
| Bracer - Minor Stamina | Wrist | Permanently enchant bracers so they increase the wearer's Stamina by 3. | 50 |
| Bracer - Minor Strength | Wrist | Permanently enchant bracers so they increase the wearer's Strength by 3. | 80 |
| Bracer - Spell Power | — | Permanently enchant bracers to add up to 12 damage to spells. | 300 |
| Bracer - Spirit | Wrist | Permanently enchant bracers to give +5 Spirit. | 165 |
| Bracer - Stamina | Wrist | Permanently enchant bracers to give +5 Stamina. | 170 |
| Bracer - Strength | Wrist | Permanently enchant bracers to give +5 Strength. | 180 |
| Bracer - Superior Agility | — | Permanently enchant bracers to give +9 Agility. | ? |
| Bracer - Superior Deflection | — | Permanently enchant bracers to give +9 defense skill. | ? |
| Bracer - Superior Intellect | — | Permanently enchant bracers to give +9 Intellect. | ? |
| Bracer - Superior Spirit | Wrist | Permanently enchant bracers to give +9 Spirit. | 270 |
| Bracer - Superior Stamina | Wrist | Permanently enchant bracers to give +9 Stamina. | 300 |
| Bracer - Superior Strength | Wrist | Permanently enchant bracers to give +9 Strength. | 295 |
| Chest - Greater Intellect | Chest | Permanently enchant a piece of chest armor to give +6 Intellect. | 185 |
| Chest - Greater Stamina | Chest | Permanently enchant a piece of chest armor to give +6 Stamina. | 160 |
| Chest - Greater Stats | Chest | Permanently enchant a piece of chest armor to grant +4 to all stats. | 300 |
| Chest - Inferior Stamina | Chest | Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 2. | 15 |
| Chest - Intellect | Chest | Permanently enchant a piece of chest armor to increase the Intellect of the wearer by 4. | 145 |
| Chest - Lesser Absorption | Chest | Enchant a piece of chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption. Cannot occur more often than once every 5 sec. | 140 |
| Chest - Lesser Intellect | Chest | Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 3. | 80 |
| Chest - Lesser Stamina | Chest | Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 3. | 60 |
| Chest - Lesser Stats | Chest | Permanently enchant a piece of chest armor to grant +2 to all stats. | 200 |
| Chest - Living Stats | — | Permanently enchant a piece of chest armor to increase all stats by 4, and Nature Resistance by 15. | 300 |
| Chest - Major Intellect | Chest | Permanently enchant a piece of chest armor to give +10 Intellect. | 290 |
| Chest - Major Stamina | Chest | Permanently enchant a piece of chest armor to grant +10 Stamina. | 275 |
| Chest - Minor Absorption | Chest | Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec. | 40 |
| Chest - Minor Intellect | Chest | Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 2. | 20 |
| Chest - Minor Stats | Chest | Permanently enchant a piece of chest armor to grant +2 to all stats. | 150 |
| Chest - Stamina | Chest | Permanently enchant a piece of chest armor to increase the Stamina of the wearer by 4. | 120 |
| Chest - Stats | Chest | Permanently enchant a piece of chest armor to grant +3 to all stats. | 245 |
| Chest - Superior Intellect | Chest | Permanently enchant a piece of chest armor to give +8 Intellect. | 230 |
| Chest - Superior Stamina | Chest | Permanently enchant a piece of chest armor to grant +8 Stamina. | 220 |
| Cloak - Agility | — | Permanently enchant a Cloak to add 5 to agility. | 300 |
| Cloak - Defense | Back | Permanently enchant a cloak to give 60 additional armor. | 155 |
| Cloak - Dodge | Back | Permanently enchant a cloak to give a 1% chance to dodge. | 300 |
| Cloak - Fire Resistance | Back | Permanently enchant a cloak to give 12 Fire Resistance. | 175 |
| Cloak - Greater Defense | Back | Permanently enchant a cloak to give 60 additional armor. | 205 |
| Cloak - Greater Fire Resistance | Back | Permanently enchant a cloak to give 15 fire resistance. | 300 |
| Cloak - Greater Nature Resistance | Back | Permanently enchant a cloak to give 15 nature resistance. | 300 |
| Cloak - Greater Resistance | Back | Permanently enchant a cloak to give 5 to all resistances. | 265 |
| Cloak - Lesser Agility | Back | Permanently enchant a cloak to give 3 Agility. | 225 |
| Cloak - Lesser Fire Resistance | Back | Permanently enchant a cloak so that it increases resistance to fire by 10. | 125 |
| Cloak - Lesser Protection | Back | Permanently enchant a cloak to increase armor by 20. | 115 |
| Cloak - Lesser Shadow Resistance | Back | Permanently enchant a cloak so that it increases resistance to shadow by 10. | 135 |
| Cloak - Minor Agility | Weapon | Permanently enchant a cloak to grant +3 Agility. | 110 |
| Cloak - Minor Protection | Back | Permanently enchant a cloak to increase armor by 10. | 90 |
| Cloak - Minor Resistance | Back | Permanently enchant a cloak so that it increases the resistance to all schools of magic by 2. | 45 |
| Cloak - Resistance | Back | Permanently enchant a cloak to give 3 to all resistances. | 205 |
| Cloak - Stealth | Back | Permanently enchant a cloak to give an increase to your stealth as if you were 1 level higher. | 300 |
| Cloak - Subtlety | Back | Permanently enchant a cloak to decrease threat caused by the wearer by 2%. | 300 |
| Cloak - Superior Defense | Back | Permanently enchant a cloak to give 70 additional armor. | 285 |
| Gloves - Advanced Herbalism | Hands | Permanently enchant gloves to grant +5 herbalism skill. | 225 |
| Gloves - Advanced Mining | Hands | Permanently enchant gloves to grant +5 mining skill. | 215 |
| Gloves - Advanced Skinning | — | Permanently enchant gloves to grant +10 skinning skill. | ? |
| Gloves - Agility | Hands | Permanently enchant gloves to grant +7 Agility. | 210 |
| Gloves - Arcane Power | — | Permanently enchant gloves to increase arcane damage by up to 20. | 300 |
| Gloves - Fire Power | Hands | Permanently enchant gloves to increase fire damage by up to 20. | 300 |
| Gloves - Fishing | Hands | Permanently enchant gloves to grant +2 fishing skill. | 145 |
| Gloves - Frost Power | Hands | Permanently enchant gloves to increase frost damage by up to 20. | 300 |
| Gloves - Greater Agility | Hands | Permanently enchant gloves to grant +10 Agility. | 270 |
| Gloves - Greater Strength | Hands | Permanently enchant gloves to grant +10 Strength. | 295 |
| Gloves - Healing Power | Hands | Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12. | 300 |
| Gloves - Herbalism | Hands | Permanently enchant gloves to grant +2 herbalism skill. | 145 |
| Gloves - Holy Power | — | Permanently enchant gloves to increase holy damage by up to 20. | 300 |
| Gloves - Lotus Claw | — | Permanently enchant a pair of gloves to give a small chance to acquire Death Lotus when gathering any herb in Hyjal. | ? |
| Gloves - Mining | Hands | Permanently enchant gloves to grant +2 mining skill. | 145 |
| Gloves - Minor Haste | Hands | Permanently enchant gloves to grant a +1% attack and casting speed bonus. | 250 |
| Gloves - Natural Power | — | Permanently enchant gloves to increase Nature damage by up to 20. | ? |
| Gloves - Riding Skill | Hands | Permanently enchant gloves to grant a minor movement bonus while mounted. | 250 |
| Gloves - Shadow Power | Hands | Permanently enchant gloves to increase shadow damage by up to 20. | 300 |
| Gloves - Skinning | Hands | Permanently enchant gloves to grant +5 skinning skill. | 200 |
| Gloves - Strength | Hands | Permanently enchant gloves to grant +7 Strength. | 225 |
| Gloves - Superior Agility | Hands | Permanently enchant gloves to increase agility by 15. | 300 |
| Gloves - Superior Strength | — | Permanently enchant gloves to increase Strength by 15. | ? |
| Gloves - Superior Strength | — | not recorded yet | 300 |
| Gloves - Threat | Hands | Permanently enchant gloves to increase threat from all attacks and spells by 2%. | 300 |
| Necklace - Agility | — | Permanently enchant a necklace to increase Agility by 5. | ? |
| Necklace - Deflection | — | Permanently enchant a necklace to increase defense skill by 5. | ? |
| Necklace - Healing Power | — | Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4. | ? |
| Necklace - Spell Power | — | Permanently enchant a necklace to increase spell damage and healing by up to 6. | ? |
| Necklace - Strength | — | Permanently enchant a necklace to increase Strength by 5. | ? |
| Off-Hand - Excellent Spirit | — | Permanently enchant an Off-Hand to add 12 to spirit. | 300 |
| Off-Hand - Superior Intellect | — | Permanently enchant an Off-Hand to add 9 to intellect. | 300 |
| Off-Hand - Wisdom | — | Permanently enchant an Off-Hand to add 6 to intellect and 5 to spirit. | 300 |
| Shield - Critical Strike | — | Permanently enchant a Shield to add 1% critical strike chance. | 300 |
| Shield - Excellent Stamina | — | Permanently enchant a Shield to add 12 to stamina. | 300 |
| Shield - Frost Resistance | Shield | Permanently enchant a shield to give +8 Frost Resistance. | 235 |
| Shield - Greater Spirit | Shield | Permanently enchant a shield to give +7 Spirit. | 230 |
| Shield - Greater Stamina | Shield | Permanently enchant a shield to give +9 Stamina. | 265 |
| Shield - Lesser Block | Shield | Permanently enchant a shield to give +2% chance to block. | 195 |
| Shield - Lesser Protection | Shield | Permanently enchant a shield to increase its armor by 30. | 115 |
| Shield - Lesser Spirit | Shield | Permanently enchant a shield to give 3 spirit. | 130 |
| Shield - Lesser Stamina | Shield | Permanently enchant a shield to give 5 Stamina. | 155 |
| Shield - Minor Stamina | Shield | Permanently enchant a shield so that it increases the Stamina of the bearer by 3. | 105 |
| Shield - Spirit | Shield | Permanently enchant a shield to give 5 Spirit. | 180 |
| Shield - Stamina | Shield | Permanently enchant a shield to give +7 Stamina. | 210 |
| Shield - Superior Spirit | Shield | Permanently enchant a shield to give +9 Spirit. | 280 |
| Weapon - Agility | Weapon | Permanently enchant a melee weapon to grant +15 Agility. | 290 |
| Weapon - Crusader | Weapon | Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec. | 300 |
| Weapon - Demonslaying | Weapon | Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons. | 230 |
| Weapon - Fiery Weapon | Weapon | Permanently enchant a melee weapon to often strike for 40 additional fire damage. | 265 |
| Weapon - Grand Crusader | — | Permanently enchant a melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 120 for 20 sec. | 280 |
| Weapon - Grand Sorcerer | — | Permanently enchant a melee weapon so that often when striking with a spell it restores 350 to 450 mana and increases Spell Power by 70 for 20 sec. | 280 |
| Weapon - Greater Striking | Weapon | Permanently enchant a Melee Weapon to do 4 additional points of damage. | 245 |
| Weapon - Healing Power | Weapon | Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells. | 300 |
| Weapon - Icy Chill | Weapon | Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed. | 285 |
| Weapon - Insight | — | Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec. | ? |
| Weapon - Lesser Beastslayer | Weapon | Permanently enchant a Melee Weapon to do 6 additional points of damage to Beasts. | 175 |
| Weapon - Lesser Elemental Slayer | Weapon | Permanently enchant a Melee Weapon to do 6 additional damage against Elementals. | 175 |
| Weapon - Lesser Striking | Weapon | Permanently enchant a Melee Weapon to do 2 additional points of damage. | 140 |
| Weapon - Lifestealing | Weapon | Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. | 300 |
| Weapon - Mighty Intellect | Weapon | Permanently enchant a melee weapon to grant +22 Intellect. | 300 |
| Weapon - Mighty Spirit | Weapon | Permanently enchant a melee weapon to grant +22 Spirit. | 300 |
| Weapon - Minor Beastslayer | Weapon | Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts. | 90 |
| Weapon - Minor Striking | Weapon | Permanently enchant a Melee Weapon to do 1 additional point of damage. | 90 |
| Weapon - Recovery | — | Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec. | ? |
| Weapon - Revelation | — | Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases. | ? |
| Weapon - Spell Power | Weapon | Permanently enchant a Melee Weapon to add up to 30 damage to spells. | 300 |
| Weapon - Strength | Weapon | Permanently enchant a melee weapon to grant +15 strength. | 290 |
| Weapon - Striking | Weapon | Permanently enchant a Melee Weapon to do 3 additional points of damage. | 195 |
| Weapon - Superior Striking | Weapon | Permanently enchant a Melee Weapon to do 5 additional points of damage. | 300 |
| Weapon - Unholy Weapon | Weapon | Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage. | 295 |
| Weapon - Winter's Might | Weapon | Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells. | 190 |
| Enchant: Fiery Blaze | Weapon | Enchants a weapon to have a 15% chance to inflict 9 to 13 Fire damage to all enemies within 3 yards. | ? |
| Eternium Fishing Line | Two hand weapon | Replaces the fishing line on your fishing pole with a high test eternium line. | ? |
| Falcon's Call | Head, Legs | Permanently adds 24 Ranged Attack Power, 10 Stamina, and 1% Chance to Hit to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Flame Mantle of the Dawn | Shoulder | Permanently adds 5 fire resistance to a shoulder slot item. | ? |
| Fortitude of the Scourge | Shoulder | Permanently adds to a shoulder slot item increased Stamina by 16 and also grants 100 armor. | ? |
| Frost Mantle of the Dawn | Shoulder | Permanently adds 5 frost resistance to a shoulder slot item. | ? |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Greater Arcane Amalgamation | Legs | ? | |
| Heavy Armor Kit | Chest, Legs, Feet, Hands | Permanently increase the Stamina value by 3 and armor value by 24 of an item worn on the chest, legs, hands or feet. Only usable on items level 15 and above. | ? |
| Hoodoo Hex | Head, Legs | Permanently adds 10 Stamina and increases spell damage and healing by up to 18 to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Ice Guard | Head, Legs | Permanently adds 10 frost resistance to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Legendary Arcane Amalgamation | Legs | ? | |
| Legendary Arcane Amalgamation | Legs | ? | |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 150 mana to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 100 hit points to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 125 armor to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 20 fire resistance to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 8 strength to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 8 stamina to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 8 agility to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 8 intellect to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Lesser Arcane Amalgamation | Head, Legs | Permanently adds 8 spirit to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Might of the Scourge | Shoulder | Permanently adds to a shoulder slot item increased Attack Power by 26 and also increases your chance to land a critical strike by 1%. | ? |
| Mithril Spurs | Feet | Attaches spurs to your boots that increase your mounted movement speed slightly. | 215 |
| Nature Mantle of the Dawn | Shoulder | Permanently adds 5 nature resistance to a shoulder slot item. | ? |
| Obsidian Scope | — | Attaches a permanent scope to a bow or gun that increases its damage by 10. | ? |
| Poultry Precision Scope | — | Attaches a permanent scope to a bow or gun that increases its damage by 10. | ? |
| Poultry Precision Scope | — | Attaches a permanent scope to a bow or gun that increases its damage by 10. | ? |
| Poultry Precision Scope | — | Attaches a permanent scope to a bow or gun that increases its chance to hit by 3%. | ? |
| Power of the Scourge | Shoulder | Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 15 and also increases your chance to land a critical strike with spells by 1%. | ? |
| Presence of Might | Head, Legs | Permanently adds 10 Stamina, 7 Defense, and 15 Shield Block value to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Presence of Sight | Head, Legs | Permanently adds 18 to all healing and damage spells and 1% chance to hit with spells to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Prophetic Aura | Head, Legs | Permanently adds 10 Stamina, 4 mana per 5 sec., and increases healing by up to 24 to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Resilience of the Scourge | Shoulder | Permanently adds to a shoulder slot item increased healing done by magical spells and effects up to 31 and also increases your mana regen by 5 mana per 5 sec. | ? |
| Rugged Armor Kit | Chest, Legs, Feet, Hands | Permanently increase the Stamina value by 5 and armor value by 40 of an item worn on the chest, legs, hands or feet. Only usable on items level 35 and above. | ? |
| SAF-T Ultra Precision Scope | — | Attaches a permanent scope to a bow, gun, or crossbow that increases its critical strike chance by 2%. | ? |
| Savage Guard | Head, Legs | Permanently adds 10 nature resistance to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Shadow Guard | Head, Legs | Permanently adds 10 shadow resistance to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Shadow Mantle of the Dawn | Shoulder | Permanently adds 5 shadow resistance to a shoulder slot item. | ? |
| Sharpen Blade | Weapon | ? | |
| Sniper Scope | Weapon | Attaches a permanent scope to a bow or gun that increases its damage by 7. | ? |
| Standard Scope | Weapon | Attaches a permanent scope to a bow or gun that increases its damage by 2. | ? |
| Syncretist's Sigil | Head, Legs | Permanently adds 10 Stamina, 7 Defense, and increases healing by up to 24 to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Thick Armor Kit | Chest, Legs, Feet, Hands | Permanently increase the Stamina value by 4 and armor value by 32 of an item worn on the chest, legs, hands or feet. Only usable on items level 25 and above. | ? |
| Vodouisant's Vigilant Embrace | Head, Legs | Permanently adds 15 Intellect and increases all healing and spell damage by up to 13 to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. | ? |
| Weapon Chain | Weapon | Attaches a chain to your weapon, making it impossible to disarm. | 190 |
| Weapon Counterweight | Two hand weapon | Attaches a counterweight to a two-handed sword, mace, axe or polearm making it 3% faster. | 165 |
| Zandalar Signet of Might | Shoulder | Permanently adds 30 attack power to a shoulder slot item. | ? |
| Zandalar Signet of Mojo | Shoulder | Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 18. | ? |
| Zandalar Signet of Serenity | Shoulder | Permanently adds to a shoulder slot item increased healing done by spells and effects up to 33. | ? |